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EmuCR: PCSX-ReduxPCSX-Redux Git (2021/01/27) is complied. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #364 from grumpycoders/chores-code-format
* [Chores] Format code
* Merge pull request #365 from nicolasnoble/allocator
* Altering tests accordingly.
* More cleanup.
* Allocator implementation.
* Starting to clean up the memory functions.
* Merge pull request #366 from nicolasnoble/dmalogs
* Proper DMA logging
* Changing ghpages URL
* Couple of small README changes

Download:
PCSX-Redux Git (2021/01/27) x64 : 1fichier anonfiles bayfiles dailyuploads megaup tusfiles uptobox zippyshare
Source:Here



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