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EmuCR: PCSX2PCSX2 Git (2021/02/18) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 Git Changelog:
* DEV9: Move Windows pcap function list to it's own file
* DEV9: Use unique_ptr to manage buffer lifetime
* DEV9: Inline if in dialog code
* DEV9: Clang format
* DEV9: Retry if GetAdaptersAddresses() returns ERROR_BUFFER_OVERFLOW
* DEV9: Don't import Npcap only functions
* DEV9: Re-add winpcap bridged
* DEV9: Move Tap's packet verification into NetAdapter
* DEV9: Only log packets in debug mode
* DEV9: Use FriendlyName for Pcap adapters on windows
* DEV9: Remove unneeded functions
* DEV9: Match Win32 adapter with Pcap adapter using GUID
* DEV9: Re-enable windows support
* DEV9: Add dynamic loader for pcap on windows
* Deps: Add pcap includes
* DEV9: Save selected api along with selected ethernet device
* Common: Clang format PS2Ext.h
* Common: Allow calling SysMessage off the main thread on linux
* DEV9: Use PS2Ext.h SysMessage() on Linux
* DEV9: Apply settings if configuration was performed during emulation
* DEV9: Merge _DEV9open into InitNet, and check ethEnable before calling

PCSX2 Git (2021/02/18) : 1fichier anonfiles bayfiles dailyuploads megaup tusfiles uptobox zippyshare
Source: Here

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