EmuCR Feeds
Email Us

EmuCR: PPSSPPPPSSPP Git (2021/02/15) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #14016 from glebm/upd-ext-jpege
* jpge.cpp: Remove malloc.h include
* Update ext/jpge
* Merge pull request #14076 from unknownbrackets/zhp-map
* GPU: Force texture invalidation for ZHP minimap.
* Common: Maintain C++11 support in sign extend.
* Common: Sign extend w/func not chained casts.
* Merge pull request #14147 from hrydgard/gradle-update
* Update gradle. Enable automatic debug symbol upload for release builds.
* Merge pull request #14145 from hrydgard/libretro-remove-setting
* libretro: Remove "Unsafe FuncReplacements" option. See #12322
* Merge pull request #14079 from unknownbrackets/ppge-aspect
* Savedata: Show save icons with proper aspect ratio.
* Savedata: Show corrupted data more clearly.
* PPGe: Decimate early if kernel alloc fails.
* Merge pull request #14088 from unknownbrackets/fakejit
* mipsjit: Fix basic compilation.
* Jit: Fix compilation of FakeJit.
* Merge pull request #14133 from unknownbrackets/debugger-invalidate
* Debugger: Invalidate when using memory APIs.
* Merge pull request #14143 from unknownbrackets/warnings
* Windows: Fix some const type conversion warnings.
* Windows: Make InputDevice destructor virtual.
* GPU: Fix a type comparison warning.
* Windows: Use CommonWindows more consistently.
* Windows: Fix some format warnings.
* Windows: Add some missing override specifiers.
* Common: Include unistd.h before ctime on mingw.
* Common: Fix AVX check on mingw/lower targets.
* Build: Use ws2_32 and iphlpapi names directly.
* Windows: Fix improper case or missing includes.

EmuCR: PPSSPP

Download:
PPSSPP Git (2021/02/15) x64 : 1fichier anonfiles bayfiles dailyuploads megaup tusfiles uptobox zippyshare
PPSSPP Git (2021/02/15) Android : 1fichier anonfiles bayfiles dailyuploads megaup tusfiles uptobox zippyshare
Source: Here



Random Related Topic Refresh Related Topic

Random Related Topic Loading...

0 Comments

Post a Comment

Can't post a comment? Try This!