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EmuCR: rpcs3 rpcs3 Git (2021/02/01) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git changelog:
* PPU LLVM: upgrade to GHC call conv
* Minor fixups
* PPU Analyser: better constraints for SPRX
* PPU LLVM: don't use module name as PRX indicator
* PPU Analyser: compile certain functions on per-instruction basis
* PPU Analyser: use reloc info (disabled for now)
* PPU LLVM: Implement inline __add_get_ov
* PPU LLVM: improve analyser
* Debugger: Add some more shortcut descriptions in F1 helper
* Debugger: Allow to unpause a thread which has been paused by global pause
* PPU: fix some typos in asm code
* More informative Error message on Vulkan driver crash
* RSX: Implement set_value for progress dialogs
* RSX: update shader loading dialog at 60 fps
* Implement standalone OVL (overlay) loading mode
* Add missing destructor of progress dialog
* Fix ppu progress dialog percentage
* Fix potential crash of progress dialog
* Prevent minor race in Progress Dialog Server
* Fix stop exit of check_only ppu_initialize
* Minor optimization for check_only ppu_initialize
* Simplify compile threads
* Search for more game data directories.

Download:
rpcs3 Git (2021/02/01) x64 : 1fichier dailyuploads megaup uptobox zippyshare
Source: Here

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