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EmuCR: DuckStation DuckStation Git (2021/04/11) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* Android: Don't ignore virtual input devices
* Merge pull request #1954 from 6lackmag3/patch-42
* (Android) update values-ru/strings
* Merge pull request #1953 from 6lackmag3/patch-39
* (Android) update values-ru/arrays
* Android: Mark some missing strings as translatable
* Android: Make touchscreen buttons larger when pushed
* Android: Support scaling touchscreen buttons
* NoGUI: Fail startup if font atlas creation fails
* CDROM: Clear setloc pending on redundant read
* GPU/OpenGL: Switch back to framebuffer blits over shader copy
* Merge pull request #1948 from 6lackmag3/patch-38
* Update gamesettings.ini
* Merge pull request #1951 from andercard0/patch-104
* Tiny fix

DuckStation Git (2021/04/11) : 1fichier anonfiles bayfiles dailyuploads megaup tusfiles uptobox zippyshare

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