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EmuCR: DuckStation DuckStation Git (2021/04/27) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* GameSettings: Add trait to force LUT fastmem
* CPU/CodeCache: Fall back constantly-modified blocks to interpreter
* Pad: Don't remove card when loading state without card in slot
* CPU/Recompiler: Fix corrupted constant address byte/halfword writes
* Merge pull request #2026 from falsepopsky/updateSpanish
* update spanish translation-android
* Bus: Handle CPU-internal narrow writes
* AnalogController: Use device state instead of save state for mode

DuckStation Git (2021/04/27) : 1fichier anonfiles bayfiles dailyuploads megaup tusfiles uptobox zippyshare


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