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EmuCR: DuckStation DuckStation Git (2021/06/11) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* CDROM: Simulate motor spin-up time
* CDROM: Don't set motor on before calc read/play time
* GameSettings: Use icache for Chrono Cross
* GPU/Vulkan: Invalidate display framebuffer where possible
* GPU/OpenGL: Invalidate display framebuffer where possible
* System: Support loading libps.exe (for Net Yaroze)
* CDImageEcm: Better error handling for corrupted dumps
* Merge pull request #2241 from CookiePLMonster/hardcore-mode-improvements-2
* Don't allow resuming from Fullscreen UI when Hardcore mode is active

DuckStation Git (2021/06/11) : 1fichier anonfiles bayfiles dailyuploads megaup tusfiles uptobox zippyshare

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