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EmuCR: DuckStation DuckStation Git (2021/07/05) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* Merge pull request #2367 from andercard0/patch-151
* Android - Arrays
* Merge pull request #2366 from andercard0/patch-150
* Android - Strings
* Merge pull request #2361 from andercard0/patch-149
* Update Turkish localization (Foxtrot Uniform)
* GPU/D3D11: Fix incorrect state being used with depth buffer on
* GameSettings: Force software renderer for Addie no Okurimono - To Moze from Addie
* GPU/SW: Improve software blending precision
* CommonHostInterface: Compile warning fix
* Update Russian translation (#2360)
* CommonHostInterface: Don't reset volume when fast forwarding
* GPU/D3D11: Fix possible buffer overwrite when reading back
* CommonHostInterface: Remove system paused/resumed message
* dep/imgui: Handle backspace text input
* dep/imgui: Activate text input on mouse/gamepad nav

DuckStation Git (2021/07/05) : 1fichier anonfiles bayfiles dailyuploads megaup tusfiles uptobox zippyshare

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