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EmuCR: PCSX-ReduxPCSX-Redux Git (2021/08/11) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #560 from wheremyfoodat/cleanup
* Merge branch 'main' into cleanup
* Merge pull request #561 from wheremyfoodat/fix-azure
* Try to fix Azure pipelines
* [SPU][Chores] Clean up SPU DMA, SPU register accesses and ADSR table building.
* [SPU][Chores] More cleaning up
* [SPU][Chores] Cleaning up code.

PCSX-Redux Git (2021/08/11) x64 : 1fichier anonfiles bayfiles dailyuploads megaup tusfiles uptobox zippyshare

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