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EmuCR: PCSX-ReduxPCSX-Redux Git (2021/08/31) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #590 from nicolasnoble/audio-fixes
* Various audio fixes.
* Merge pull request #589 from nicolasnoble/glsl-again
* Updating imgui.
* Merge branch 'main' of github.com:grumpycoders/pcsx-redux into glsl-again
* Restoring the gles shader version.

PCSX-Redux Git (2021/08/31) x64 : 1fichier anonfiles bayfiles dailyuploads megaup mixdrop send tusfiles uptobox zippyshare

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