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EmuCR:DeSmuMEDeSmuME Git (2021/09/10) is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

DeSmuME Git Changelog:
* OpenGL Renderer / SoftRasterizer: Properly handle cases where FogShiftSHR is greater than 10. Related to commit 9f4f3ec.
* GFX3D: Oops, I misread GBATEK. It actually meant that the Fog Step (not the Fog Shift) would become zero if Fog Shift was greater than 10. So set Fog Shift to 11 in this case.
* GFX3D: So apparently, GBATEK says that, instead of clamping the FogShiftSHR value to 10, the FogShiftSHR value should reset to 0 if it goes above 10. Hmm, okay.

DeSmuME Git (2021/09/10) x64 : 1fichier anonfiles bayfiles dailyuploads megaup mixdrop send tusfiles uptobox zippyshare
Source: Here

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