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EmuCR NanoBoyAdvanceNanoBoyAdvance Git (2021/10/22) is compiled. NanoboyAdvance is a Nintendo Game Boy Advance (TM) emulator written in C++17. The goal is to create a minimal, accurate and reasonably efficient Game Boy Advance emulator in modern C++. The emulator implements the core hardware completely and with high accuracy. Almost all games can be emulated without any known issues, even the 'Classic NES' titles which abuse a variety of edge-cases and undefined behaviour.

Nanoboyadvance Git changelog:
* Qt: scale viewport by device pixel ratio.
* libnba: Set -fbracket-depth=4096 when compiling with Clang.
* Build: statically link all dependencies for the Qt build (#182)
* Merge pull request #181 from fleroviux/platform-qt
* Build: publish Qt binaries (but continue to build SDL frontend)
* Build: attempt to fix missing Qt dependency (5)
* Build: attempt to fix missing Qt dependency (4)
* Build: attempt to fix missing Qt dependency (3)
* Build: attempt to fix missing Qt dependency (2)
* Build: attempt to fix missing Qt dependency
* Qt: toggle fast forward state on key release.
* Qt: add key mapping for reset and pause actions
* Qt: add reset/pause/stop menu actions
* PlatformCore: setup basic emulator thread class (3)
* PlatformCore: setup basic emulator thread class (2)
* PlatformCore: setup basic emulator thread class
* Qt: clean up structure a bit
* Qt: cleanup code a bit
* Qt: remove derpy status bar
* Qt: window scale and fullscreen menu
* Qt: fix macOS threading issue and add status bar.
* Qt: cleanup keymap window code
* Qt: move key mapping into the config file.
* PlatformCore: add option to load and save custom configuration data
* Core: remove uninteresting Config fields to PlatformConfig
* PlatformCore: use a derived PlatformConfig class instead of plain functions
* Qt: add application manifest and icon
* PlatformCore: remove Emulator class
* Qt: wait for emulator thread before exit.
* Merge branch 'platform-qt' of github.com:fleroviux/NanoBoyAdvance into platform-qt
* Merge branch 'master' of github.com:fleroviux/NanoBoyAdvance into platform-qt
* Merge branch 'master' of github.com:fleroviux/NanoBoyAdvance into platform-qt
* Merge branch 'master' of github.com:fleroviux/NanoBoyAdvance into platform-qt
* Merge branch 'master' of github.com:fleroviux/NanoBoyAdvance into platform-qt
* Merge branch 'master' of github.com:fleroviux/NanoBoyAdvance into platform-qt
* Bus\MMIO: POSTFLG should be protected as well.
* Merge branch 'master' of github.com:fleroviux/NanoBoyAdvance into platform-qt
* Qt: input configuration and game controller WIP
* PlatformCore: move loaders to a subdirectory
* PlatformCore: rewrite ROM and BIOS loader logic
* Qt: read/write the config.toml file
* Qt: implement audio output and add HQ mixer options.
* Return of the Qt frontend

Running
In order to run NanoboyAdvance you will need a BIOS file. You can either dump your own or get an open source replacement online (https://github.com/Nebuleon/ReGBA/blob/master/bios/gba_bios.bin). The BIOS file must be placed as bios.bin in the same folder as the executable. However keep in mind, that a replacement BIOS will not be as accurate as the original one.

Download:
NanoBoyAdvance Git (2021/10/22) : 1fichier anonfiles bayfiles dailyuploads megaup mixdrop send tusfiles uptobox zippyshare
Source: Here



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