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EmuCR: yuzuyuzu Git (2021/11/19) is compiled. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #7369 from Morph1984/amd-fsr-statusbar
* main: Fix default AA name
* configure_graphics_ui: AMD's -> AMD
* main: Shorten AMD FSR status bar text
* Merge pull request #7273 from fpdotmonkey/submodule-checkout-command-on-new-line
* Move the cmake submodule checkout command to a new line
* Merge pull request #7342 from goldenx86/patch-3
* Replace keys error pop up
* Merge pull request #7357 from Morph1984/s8_uint
* renderer_vulkan: Implement S8_UINT stencil format
* renderer_opengl: Implement S8_UINT stencil format
* video_core: Add S8_UINT stencil format
* Merge pull request #7349 from ameerj/ogl-convert-image
* gl_texture_cache: Round format conversion PBO to next power of 2
* texture_cache: Use pixel format conversion when supported by the runtime
* gl_texture_cache: Make FormatConversionPass more generic
* gl_texture_cache: Rename BGRCopyPass to FormatConversionPass
* Merge pull request #7353 from v1993/no-more-epilepsy
* Prevent window flickering when holding Esc

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