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EmuCR: rpcs3 rpcs3 Git (2022/01/22) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git changelog:
* macOS: Implement texture swizzling for 16-bit formats
* Initial support for Apple GPUs
* Disable macOS swizzling workaround
* cellVdec: constify AVInputFormat for ffmpeg >= 5.0
* cellAVdec: constify AVCodec for ffmpeg >= 5.0
* PPU: port FP convert instructions to Aarch64
* PPU/simd.hpp: minor changes in DP instructions
* PPU: rewrite MFOCRF+MFCR instructions
* PPU: rewrite LVSL/LVSR instructions
* Use global variable in gv_zeroupper
* PPU: rewrite LVLX/LVRX/STVLX/STVRX instructions
* PPU LLVM: use masked stores for STVLX/STVRX

rpcs3 Git (2022/01/22) x64 : 1fichier bayfiles bowfile dailyuploads letsupload megaup mixdrop send uptobox zippyshare
Source: Here

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