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EmuCR: ScummVMScummVM v2.5.1 is released. ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!Among the systems on which you can play those games are Windows, Linux, Mac OS X, Dreamcast, PocketPC, PalmOS, AmigaOS, BeOS, OS/2, PSP, PS2, SymbianOS and many more...

ScummVM v2.5.1 Changelog:
General:
Ported ResidualVM GUI theme to remastered version.
Fixed edge case for Punycode.
Fixed checking for savegame overwrite in autosave slot.
Fixed moving savegame to new slot for most engines.
Scalers are now supported with the OpenGL graphics mode.
AGOS:
Fixed old Waxworks AdLib music regression.
AGS:
Detection list updates.
Grim:
Fixed default "Talk Speed" option value.
Fixed black screen while entering save game name.
OpenGL without shaders is preferred as default for Grim Fandango.
Kyra:
Fixed graphical glitch in Legend of Kyrandia 3.
SAGA:
Fixed digitized music not looping in Inherit the Earth.
SCUMM:
Improved support for the high-resolution text in the 16-color Macintosh versions of Loom and Indiana Jones and the Last Crusade.
Improved OPL3 sound emulation for Sam&Max.
Fixed music not looping in The Dig.
Fixed crash when loading savegames from Humongous Entertainment games.
Sherlock:
Fixed crash using matches on lab table.
Fixed character animation in Rose Tattoo.
Fixed glitch opening map in Rose Tattoo.
Fixed bell pull and fog horn sounds in Serrated Scalpel.
Fixed inventory not updating in Serrated Scalpel after examining watch.
Fixed fog overlay at Cleopatra's Needle in Rose Tattoo.
Fixed graphic issues in Serrated Scalpel looking at items whilst inventory is open.
Made Serrated Scalpel darts closer in speed to the original.
Fixed crash when moving cursor past end of string in Rose Tattoo save dialog.
Process pending key presses in the order they were made, not the most recent first.
Fixed crash when using Delete key in Rose Tattoo save dialog.
Fixed rare conversation bug in Serrated Scalpel that would happen when Lord Brumwell started talking to you while the inventory window was open.
Resume animations in Serrated Scalpel after conversations. This fixes the bug where Jock Mahoney or Nobby Charleton would get stuck indefinitely, refusing to talk to you.
Fixed various user interface glitches in both games.
Stark:
Added OpenGL renderer (without shaders).
Added TinyGL renderer.
Fixed autosave handling.
TwinE:
Numerous bugfixes and stability improvements.
Xeen:
Fixed crash on startup loading constants from xeen.ccs.
Fixed spell selection aborting when characters were switched.
Fixed some bad memory accesses.
Various sound fixes.
Fixed the monster item drop probabilities.

Download: ScummVM v2.5.1
Source: Here



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