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EmuCR: yuzuyuzu Git (2022/01/29) is compiled. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #7791 from german77/wall_clock
* wall_clock: use standard wall clock if rtsc frequency is too low
* Merge pull request #7800 from ameerj/spirv-int64-storage
* spirv_atomic: Define U32x2 storage buffers for 64-bit storage atomics
* Merge pull request #7784 from german77/ds5
* input_common: Add DS5 to HD rumble list
* Merge pull request #7787 from bunnei/scheduler-deadlock-fix
* hle: kernel: KScheduler: Fix deadlock with core waiting for a thread lock that has migrated.
* Merge pull request #7788 from ameerj/stream-buffer-begin
* buffer_cache: Reduce stream buffer allocations when expanding from the left
* Merge pull request #7786 from ameerj/vmnmx-sel
* video_minimum_maximum: Implement src operand selectors
* Merge pull request #7799 from ameerj/amd-xfb
* emit_spirv: Add Xfb execution mode when transform feedback is used

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