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EmuCR: PCSX2PCSX2 Git (2022/02/02) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits. The PCSX2 project has been running for more than ten years. Past versions could only run a few public domain game demos, but newer versions can run most games at full speed, including popular titles such as Final Fantasy X and Devil May Cry 3.

PCSX2 Git Changelog:
* GS/Vulkan: Prefer coherent for upload and cached for download buffers
* GS/Vulkan: Prevent GS state overriding present viewport/scissor
* HostDisplay: Remove levels/layers from HostDisplayTexture
* Qt: Add save state loading/loaded/saved events
* Qt: Add QtUtils::StringViewToQString()
* Readme: add note about Vulkan drivers
* GS: fully support target rescaling in TC, take 2.
* memcard: fix YAML emitting bugs
* memcard: don't fail on bad yaml, but this isn't the underlying issue...
* GS: Add Point Pallete SW Render for 120-en no Haru
* GameDB: Urban Reign
* GameDB: add eerounding to 'Neopets - The Darkest Faerie'
* GS/HW: Don't disable depth testing for channel shuffle
* GS/Vulkan: Handle case where DS == Texture

PCSX2 Git (2022/02/02) x86: 1fichier bayfiles bowfile dailyuploads megaup mixdrop send uptobox zippyshare
PCSX2 Git (2022/02/02) x64: 1fichier bayfiles bowfile dailyuploads megaup mixdrop send uptobox zippyshare
Source: Here

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