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EmuCR: yuzuyuzu Git (2022/02/01) is compiled. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #7825 from lioncash/nodisc2
* common/file: Remove [[nodiscard]] from Open()
* Merge pull request #7824 from lioncash/scache
* video_core/shader_cache: Remove unused algorithm include
* video_core/shader_cache: Take std::span in RemoveShadersFromStorage()
* Merge pull request #7822 from zhaobot/tx-update-20220201021425
* Update translations (2022-02-01)
* Merge pull request #7821 from german77/espada_aguda
* svc: Add 32 bit SynchronizePreemptionState
* Merge pull request #7805 from FernandoS27/rodrigo-failed-me
* Rasterizer: Refactor inlineToMemory.
* GPU: Improve syncing.
* Rasterizer: Implement Inline2Memory Acceleration.
* Inline2Memory: Flush before writting buffer.

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