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EmuCR: yuzuyuzu Git (2022/02/26) is compiled. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #7932 from bunnei/extended-mem-layout
* hle: kernel: KSystemControl: Use 6GB memory layout when "use_extended_memory_layout" setting is enabled.
* core: device_memory: Use memory size reported by KSystemControl.
* settings: Add a new "use_extended_memory_layout" setting.
* core: hle: kernel: Remove resource limit hack for PhysicalMemory.
* core: hle: kernel: KProcess: Pass in KResourceLimit on process creation.
* core: hle: kernel: KEvent: Pass in owner KProcess on event creation.
* core: hle: kernel: KResourceLimit: Add a helper function for creating a KResourceLimit for a process.
* Merge pull request #7953 from ameerj/radv-rdna2-crash
* vulkan_device: Blacklist RADV on RDNA2 from VK_EXT_vertex_input_dynamic_state
* Merge pull request #7948 from Morph1984/11-11-10-float
* maxwell_to_(gl/vk): Add 11_11_10 float vertex format

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