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EmuCR: DuckStation DuckStation Git (2022/03/28) is compiled. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* Merge pull request #2814 from CookiePLMonster/y2038
* Fix a Y2038 bug in UnixTimeToFileTime
* Merge pull request #2807 from Guwange/fix_gamedb_negcon
* GameDB: fix NeGcon typo in some game entries
* D3D12/Builders: Fix incorrect depth write mask
* dep/vixl: Fix compilation under MSVC2022
* Various build fixes
* CI: Switch to windows-2022/VS2022
* dep: Update rcheevos to 0e9eb7c
* System: Include cheevos state in save states
* Cheevos: Move to core
* ImGuiFullscreen: Move to core
* Core: Purge WITH_IMGUI define
* HTTPDownloader: Move to common
* Misc: Purge unused definitions
* vsprops: Update to VS2022 toolchain
* M3U: Preloading to RAM for single-disc playlists.

DuckStation Git (2022/03/28) : 1fichier bayfiles bowfile dailyuploads megaup mixdrop send uptobox zippyshare

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