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EmuCR: PCSX-ReduxPCSX-Redux Git (2022/03/14) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Removing duplicated curl.
* Merge pull request #769 from nicolasnoble/curl
* Lua bindings for caching.
* Updating README
* Updating AppImage script.
* Generalizing the concept of caching done callback.
* Some synchro fixes, and proper failed state.
* UvFile can now properly download files.
* Moving curl stuff to UvFile.
* Fixing Unix build.
* Adding libcurl dependency

Download:
PCSX-Redux Git (2022/03/14) x64 : 1fichier bayfiles bowfile dailyuploads letsupload megaup mixdrop pixeldrain send uptobox zippyshare
Source:Here



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