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EmuCR: PCSX-ReduxPCSX-Redux Git (2022/03/17) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #779 from nicolasnoble/luafile-write
* Renaming `expand` to `resize`.
* Fixing writes and making them more generic.
* Merge pull request #773 from nicolasnoble/luafile-improvements
* Merge branch 'grumpycoders:main' into luafile-improvements
* Merge pull request #778 from nicolasnoble/projects-cleanup
* House keeping after the clang-cl switch.
* LuaFile improvements.

PCSX-Redux Git (2022/03/17) x64 : 1fichier bayfiles bowfile dailyuploads letsupload megaup mixdrop pixeldrain send uptobox zippyshare

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