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EmuCR:DeSmuMEDeSmuME Git (2022/05/04) is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

DeSmuME Git Changelog:
* Cocoa Port (OpenEmu Plug-in): Do a complete revamp of the OpenEmu plug-in, giving it the same performance level as the standalone app, plus most of the video display options as the standalone app!
* Cocoa Port: Display presenter objects now cache the font file in memory, just in case a bad client decides to repeatedly force the reloading of the font. (cough... OpenEmu view resizing... cough)
* Cocoa Port: Fix a theoretical crash that may occur on app exit.
* Cocoa Port: Calculate the execution speed less often, but more accurately.
* Cocoa Port: Restore the HUD visibility state of an OpenGL presenter if it ever needs to be reinitialized.
* Cocoa Port: Small refactor to make the ClientDisplayViewInterface::GetNDSPoint() method always available.

DeSmuME Git (2022/05/04) x64 : 1fichier bayfiles bowfile dailyuploads letsupload megaup mixdrop pixeldrain send uptobox zippyshare
Source: Here

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