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EmuCR:DeSmuMEDeSmuME Git (2022/05/19) is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

DeSmuME Git Changelog:
* MMU: BGnX and BGnY registers written in 16-bit mode now write to the correct byte locations on big-endian systems.
* GPU: Fix more rotation-scaling bugs on big-endian systems.
* matrix.h: Fix some non-working AltiVec functions. This fixes setting the 2D layer's clear color and also setting an all-white/all-black master brightness level for AltiVec systems.
* Cocoa Port: If default.metallib is missing or corrupted in the app bundle, then fail running Metal video output and fall back to using OpenGL instead.
* GPU: Fix a long-standing bug with 2D rotation-scale rendering on big-endian systems.

DeSmuME Git (2022/05/19) x64 : 1fichier bayfiles bowfile dailyuploads letsupload megaup mixdrop pixeldrain send uptobox zippyshare
Source: Here

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