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EmuCR: PCSX-ReduxPCSX-Redux Git (2022/05/02) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #830 from nicolasnoble/update-vixl
* Fixing MacOS workflows.
* Fully switching to gcc.
* Updating build docker environment.
* Fixing coverage flags.
* Flipping compiler.
* Compilation fix.
* Updating compilers...
* Derp?
* Update vixl for newer gcc.

Download:
PCSX-Redux Git (2022/05/02) x64 : 1fichier bayfiles bowfile dailyuploads letsupload megaup mixdrop pixeldrain send uptobox zippyshare
Source:Here



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