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EmuCR: XeniaXenia Git (2022/05/23) is compiled. Xenia is an experimental emulator for the Xbox 360. It does not run games (yet).

Xenia Git Changelog:
* [GPU] Decompress GBGR/BGRG into RGBB, not RGB1
* [GPU] Signedness in Cr_Y1_Cb_Y0_REP/Y1_Cr_Y0_Cb_REP comment [ci skip]
* [GPU] _REP explanation in Cr_Y1_Cb_Y0_REP/Y1_Cr_Y0_Cb_REP comment [ci skip]
* [GPU] Calculate, not store, texture load host X blocks per thread
* [GPU] 2x1-subsampled texture RGBA8 conversion shader
* [D3D12] Pre-swizzle 2x1-subsampled formats
* [GPU] Prevent multiple evaluation of XE_TEXTURE_LOAD_TRANSFORM arguments
* [GPU] Add k prefix to texture load group size constants
* [D3D12] Texture host BPB in LoadModeInfo
* [GPU] Correct rounding of texture load row size
* [GPU] 128-thread groups in all texture load shaders
* [D3D12] Remove PipelineCache::ClearCache leftovers
* [GPU] Remove PipelineCache::ClearCache

Xenia Git (2022/05/23) : 1fichier bayfiles bowfile dailyuploads letsupload megaup mixdrop pixeldrain send uptobox zippyshare
Source: Here

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