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EmuCR: PCSX-ReduxPCSX-Redux Git (2022/08/07) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #954 from nicolasnoble/gpu-cleanup
* Fixing x86 build.
* Fixing arm64 build.
* More cleanup.
* GPU API cleanup.
* Start/stop/resume/pause cleanup.
* Merge pull request #936 from grumpycoders/chores-code-format
* Fixing build.
* [Chores] Format code

PCSX-Redux Git (2022/08/07) x64 : 1cloudfile 1fichier bayfiles letsupload megaup mixdrop pixeldrain uptobox zippyshare

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