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EmuCR: PCSX-ReduxPCSX-Redux Git (2022/11/29) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #1085 from grumpycoders/resize-on-toggle
* Properly resizing render on fullwindow toggle
* Merge pull request #1084 from nicolasnoble/macos-fix
* Fixing nanovg's rendering code for Apple.

Download:
PCSX-Redux Git (2022/11/29) x64 : 1cloudfile 1fichier bayfiles letsupload megaup mixdrop pixeldrain uptobox zippyshare
Source:Here



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