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EmuCR: PCSX2PCSX2 Git (2022/12/29) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

PCSX2 Git Changelog:
* VIF: use outer cast in VU cycle checks
* USB: Limit microphone lower latency to 1ms
* GameDB: Add HW mode fixes for Princess Maker 2
* GameDB: Add VU1 Rounding to Hitman Contracts
* VIF: Make sure VU's are updated when waiting
* GameDB: Add nearest VU1 rounding to Destruction Derby Arenas
* Config: Add separate VU0/VU1 round/clamp mode options
* VM: Only load patches if game is loading.
* GameDB: Add Ratchet & Clank 2 Megaturrent Dynapatch
* GameDB/Patching: Add dynamic EE JIT patching
* GameDB: Add fixes for Robin Hood 2 - The Siege
* Common: Remove mt_queue.h
* Qt: Merge old wxResources.rc (icon) into PCSX2.rc
* USB: Use map lookup instead of advance
* Updater: Fix incorrect identifier in manifest
* SPU2: Move files from host into main directory
* Common: Add WAVWriter
* PAD: Remove Gamepad.h
* Misc: Remove last remnants of DISABLE_RECORDING
* SPU2: Remove some now-unused functions
* GSDevice: Ignore -Wignored-qualifiers for CAS
* D3D12/Texture: Fix crash when upload buffer exhausts
* Minor update to main site technical notes.
* Github: Update issue templates

Download:
PCSX2 Git (2022/12/29) x64: 1cloudfile 1fichier bayfiles letsupload megaup mixdrop pixeldrain uptobox
Source: Here



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