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EmuCR: DuckStation DuckStation Git (2023/01/30) is compiled. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* GameDatabase: Disable true colour for Mega Man 8
* GameDatabase: Set ForceSoftwareRendererForReadbacks for Chrono Trigger
* GameDatabase: Fix ForceSoftwareRendererForReadbacks
* FileSystem: Fix POSIXLock positioning
* CommonHost: Notify RAIntegration when we pause
* Achievements: Fix crash loading state with RAIntegration
* Settings: Default to digital controller on Android
* Achievements: Make sound effects not contingent on notifications
* Misc: Correctness fixes for OpenGL
* Merge pull request #2943 from Superstarxalien/master
* Revert "Improve Integer Scaling behavior" and instead offer as a setting
* Improve Integer Scaling behavior
* Merge pull request #2945 from CookiePLMonster/new-en-translation
* Update English plural texts
* Merge pull request #2944 from CookiePLMonster/new-pl-translation
* Update Polish translation
* Expanding Polish translation

DuckStation Git (2023/01/30) : 1cloudfile bayfiles gofile multiup pixeldrain send zippyshare

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