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EmuCR: PCSX2PCSX2 Git (2023/01/26) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

PCSX2 Git Changelog:
* GameDB: Fixes for Incredibles - ROTU
* vtlb: Remove upper/lower 32-bit unmapped split
* Qt: Fix -Wunused-lambda-capture warning
* Build: Enable RTTI for Clang debug builds
* GHActions: Update release pipeline for MultiISA
* DInput: Support for up to 128 buttons
* x86/iR5900: Remove reset atomics
* VMManager: Defer reset when running
* DInputSource: Use wil on m_dinput_module
* GameDB: clean up comments
* GS: Remove config.h
* GS/SW: Use rip-relative addressing for constants
* GS/SW: Move code buffer into main memory map
* GS/SW: Share JIT code between all threads
* GS/SW: Move scanline local data to rasterizer
* GS/SW: Share global data between threads
* GS/SW: Make local a function parameter to DrawScanline
* GS/SW: Make local a function parameter to SetupPrim
* GS/SW: Combine IDrawScanline and GSDrawScanline
* OpenGLHostDisplay: Set colour mask before drawing OSD
* GameDB: Force English in Tomb Raider - The Angel of Darkness US (#7950)

PCSX2 Git (2023/01/26) x64: 1cloudfile bayfiles gofile multiup pixeldrain send zippyshare
Source: Here

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