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EmuCR: Play!Play! Git (2023/04/16) is compiled. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.

Play! Git Changelog:
* Fix code style.
* Move definitions.
* Allow viewing PSMCT24 textures in Vulkan frame debugger.
* Only report requested amount of coin slots.
* Report requested amount of player switches.
* Add definition.
* Prevent deletion of EE idle thread.
* Fix build.
* Improved PFS reader.
* Reset known memory cards when IOP is reset.
* Report "no multitap" to prevent games from thinking we have one.
* Add warning.
* Flush Q pipeline when microprogram ends.
* Support deleting all functions from a module easily.
* Catch potential exceptions when reseting the VM.
* Trigger overflow when counter is actually overflowed.

EmuCR: Play!

Download:
Play! Git (2023/04/16) x64 : bayfiles gofile multiup pixeldrain send
Play! Git (2023/04/16) Android : bayfiles gofile multiup pixeldrain send
Source: Here



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