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EmuCR: BizHawkBizHawk Git (2023/05/03) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
* Apple II
* Atari
* Video Computer System / 2600
* 7800
* Lynx
* Bandai WonderSwan + Color
* CBM Commodore 64
* Coleco Industries ColecoVision
* Mattel Intellivision
* NEC
* PC Engine / TurboGrafx-16 + SuperGrafx + CD
* PC-FX
* Neo Geo Pocket + Color
* Nintendo
* Famicom / Nintendo Entertainment System + FDS
* Game Boy + Color
* Game Boy Advance
* Nintendo 64
* Super Famicom / Super Nintendo Entertainment System
* Virtual Boy
* Sega
* Game Gear
* Genesis + 32X + CD
* Master System
* Pico
* Saturn
* SG-1000
* Sinclair ZX Spectrum
* Sony Playstation (PSX)
* Texas Instruments TI-83
* Uzebox
* More coming soon..?

BizHawk Git Changelog:
* Prevent annoying waits when using firmware manager with DSi NANDs present
* Fix random crashes with rcheevos. The issue was that rc_runtime_t can store pointers to itself, which is bad when rcheevos expected the user to allocate that struct and did not provide functions for that. I've added that functionality and PR'd it (I'll fixup submodule to point to upstream when it's merged)
* least-effort "fix" octoshock exe load hard crash
* fix, update and rebuild octoshock project
* Fixup bad threading (no, you cannot access rcheevo's _runtime in a separate thread! main thread use only!). Should fix up some random crashes
* Prevent UI thread deadlocking on Dispose()'ing rcheevos stuff
* Fix typo causing crash with SMSHawk with RetroAchievements & Hardcore Mode
* Change up multithreaded rendering in melonDS

Download:
BizHawk Git (2023/05/03) : 1cloudfile bayfiles gofile multiup pixeldrain send
Source: Here



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