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EmuCR: PCSX2PCSX2 Git (2023/06/20) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

PCSX2 Git Changelog:
* GS/HW: Preload uploads even when CPU CLUT is on
* GS/Skip draw when ZTE=1 and ZTST is NEVER
* GS/HW: Cache PrimitiveCoversWithoutGaps() value
* GS/Vulkan: Fix incorrect push/pop with cleared colclip target
* GS/HW: Fix some incorrect clear behavior
* GS: Store clear colour as RGBA32
* GS: Make ClearDepth() take a value
* GS/HW: Add ReplaceVerticesWithSprite() helper
* GS/HW: Fix mem clear for Z formats
* GS/Vulkan: Prevent upload heap being used w/ debug and non Re-BAR GPUs
* MTGS: Sync privileged registers before loading state
* Host/Mcd: Fix boot order so memcard type is set before loading memcards
* PAD: Update to latest controller database.
* Qt: Fix size of input profile dropdown
* USB: Copy configuration when creating input profile
* VMManager: Only reload core settings on ELF load
* Qt: Fix crash booting with mouse mapping
* VMManager: Fix fast forward boot with GS dumps
* VMManager: Fix title updates when switching GS dumps
* VMManager: Fix dump playback adding to play time

PCSX2 Git (2023/06/20) x64: 1cloudfile bayfiles gofile multiup pixeldrain send
Source: Here

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