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EmuCR: BizHawkBizHawk Git (2023/08/23) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
* Apple II
* Atari
* Video Computer System / 2600
* 7800
* Lynx
* Bandai WonderSwan + Color
* CBM Commodore 64
* Coleco Industries ColecoVision
* Mattel Intellivision
* NEC
* PC Engine / TurboGrafx-16 + SuperGrafx + CD
* PC-FX
* Neo Geo Pocket + Color
* Nintendo
* Famicom / Nintendo Entertainment System + FDS
* Game Boy + Color
* Game Boy Advance
* Nintendo 64
* Super Famicom / Super Nintendo Entertainment System
* Virtual Boy
* Sega
* Game Gear
* Genesis + 32X + CD
* Master System
* Pico
* Saturn
* SG-1000
* Sinclair ZX Spectrum
* Sony Playstation (PSX)
* Texas Instruments TI-83
* Uzebox
* More coming soon..?

BizHawk Git Changelog:
* upgrade these for c#10
* slightly refactor OSD layer, no longer uses a render callback, rather it will do its logic itself and has its own enable drawing flag
* Implement blending enable/disable for IGL_GDIPlus (more just moving it away from GDIPlusGuiRenderer)
* simplify IGL 3: Remove ability to make custom blend states (was never used), only have 2 functions for blending, one enabling "normal" blending, one disabling blending (with alpha copy semantics) (only 2 which actually were used)
* Resolve part 4 of #3735

Download:
BizHawk Git (2023/08/23) : 1cloudfile gofile multiup pixeldrain send uloz
Source: Here



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