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EmuCR: PPSSPPPPSSPP Git (2023/08/14) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #17903 from hrydgard/present-types-refactor
* SoftGPU headless crashfix
* Address feedback
* SDL buildfix
* Fix turning off VSync on Android, logic fix
* Get rid of a lot of ifdefs around presentation mode. Instead, set things dynamically.
* Fix flipped check for debug overlays
* Rename PresentationMode to PresentMode
* Merge pull request #17905 from unknownbrackets/irjit-opt
* irjit: Fuse unaligned svl.q/svr.q together.
* irjit: Use more partial Vec4s / Vec4Blend.
* irjit: Add flag to prefer Vec4, use for add/sub.
* irjit: Implement vcrs.t.
* irjit: Allow typical prefixes in vdiv/vasin/etc.
* Merge pull request #17906 from unknownbrackets/riscv-blocklink
* riscv: Fix crash on clear icache.
* Merge pull request #17907 from unknownbrackets/riscv-minor
* riscv: Implement vs2i.
* Merge pull request #17904 from unknownbrackets/ui-minor
* SDL: Skip FcFini() call, causes crashes.
* Build: Add draw_text_sdl to MSVC project.
* Merge pull request #17902 from hrydgard/ui-bugfixes
* Some debug overlays don't make sense when not in-game, disable them. Minor feedback fixes.
* Merge pull request #17779 from EmulatorJS/master
* Cleanup emscripten libretro build target
* Merge pull request #17898 from unknownbrackets/irjit-vfputemps
* irjit: Cleanup/purge FPU/VFPU temps.
* Merge pull request #17901 from unknownbrackets/riscv-disasm
* riscv: Switch to the logBlocks model for disasm.
* riscv: Add debug log of block disasm.
* Merge pull request #17897 from hrydgard/opengl-separate-present-take-2
* Finish the separation of EndFrame and Present.
* OpenGL: Split submit and presentation into two tasks, but schedule them together
* Remove "bool retainControl_" for simplicity. Not needed.
* Merge pull request #17899 from unknownbrackets/riscv-minor
* UI: Fix frame profiler.
* TexCache: Encourage vectorization.
* riscv: Fix load error w/o pointerify.
* riscv: Remove FMul safety check.
* Merge pull request #17900 from unknownbrackets/irjit-vsgelt
* irjit: Implement vsge/vslt.
* irjit: Simplify VecDo3.
* irjit: ZeroFpCond -> FpCondFromReg.
* Merge pull request #17896 from hrydgard/frame-timing-struct
* Comment fixes, adjust a couple of sleeps
* Add FrameTiming.cpp/h (with no real contents)
* Merge pull request #17895 from hrydgard/ini-file-fix
* IniFile: Store sections in unique_ptrs, instead of directly.
* Very small memory leak fix
* Merge pull request #17893 from unknownbrackets/riscv-blocklink
* riscv: Fix block link for prev blocks.
* riscv: Fix disassembly of ra-relative jump.
* Debugger: Fix random FPU/VFPU selection.
* riscv: Enable block linking.
* irjit: Add direct helper for start PC.
* riscv: Write fixup on block invalidation.
* irjit: Invalidate/finalize target blocks.
* riscv: Improve immediate generation.

EmuCR: PPSSPP

Download:
PPSSPP Git (2023/08/14) x64 : 1cloudfile gofile multiup pixeldrain send
PPSSPP Git (2023/08/14) Android : 1cloudfile gofile multiup pixeldrain send
Source: Here



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