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EmuCR: PCSX-ReduxPCSX-Redux Git (2023/12/24) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Derp.
* Merge pull request #1504 from grumpycoders/brew-cache
* Trying to cache homebrew files
* Merge pull request #1503 from grumpycoders/chores-i18n
* [Chores] Regen i18n
* Merge pull request #1491 from grumpycoders/chores-code-format
* [Chores] Format code
* Merge pull request #1499 from nicolasnoble/dma-tests
* Fixing build again.
* Stricter test environment.
* Fixing build.
* Adding DMA test
* Merge pull request #1500 from grumpycoders/translations_i18n-pcsx-redux-pot--main_uk
* Translate i18n/pcsx-redux.pot in uk
* Merge pull request #1501 from grumpycoders/maybe-fixes-macos
* Trying to fix MacOS CI.

Download:
PCSX-Redux Git (2023/12/24) x64 : 1cloudfile gofile mirrorace mirrored pixeldrain send uloz usersdrive
Source:Here



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