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EmuCR: PCSX-ReduxPCSX-Redux Git (2024/01/01) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #1525 from grumpycoders/copyright-bump
* Merge branch 'main' into copyright-bump
* Trying to cache homebrew files is a useless endeavor.
* Fuck me I'm an idiot.
* Groar.
* Merge pull request #1526 from grumpycoders/ruby-sucks
* One last attempt before I just stop trying to speed MacOS up.
* 'tis that time of the year again.
* Merge pull request #1522 from grumpycoders/translations_i18n-pcsx-redux-pot--main_es_ES
* Translate i18n/pcsx-redux.pot in es_ES

Download:
PCSX-Redux Git (2024/01/01) x64 : 1cloudfile gofile mirrorace mirrored send uloz usersdrive
Source:Here



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