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EmuCR: DolphinDolphin Git 5.0-21148 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git Changelog:
* Merge pull request #12435 from Filoppi/fix-aspect-ratio-stuck
* Video: update widescreen heuristic code to never get stuck to specific old values when changing settings
* Video: Fix aspect ratio heuristics getting stuck to widescreen (or to non widescreen) (`m_is_game_widescreen` variable) if the user first forced the aspect ratio to 16:9/4:3 and then set it back to Auto.
* Merge pull request #12437 from Filoppi/improve-window-presentation-resolution
* Video: Make the game resolution (within the window) snap to the XFB size if they are within a ~1 pixel treshold on one axis only.
* Merge pull request #12591 from JesseTG/jtg/cmake-flexibility
* Use `CMAKE_CURRENT_SOURCE_DIR` for the CMake module path
* Have dolphin_scmrev run `ScmRevGen` from `CMAKE_CURRENT_SOURCE_DIR`

Download:
Dolphin Git 5.0-21148 x64 : 1cloudfile gofile mirrorace mirrored pixeldrain send uloz usersdrive
Dolphin Git 5.0-21148 Android : 1cloudfile gofile mirrorace mirrored pixeldrain send uloz usersdrive
Source: Here



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