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EmuCR: PCSX-ReduxPCSX-Redux Git (2024/03/02) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #1598 from nicolasnoble/update-zlib
* Updating zlib.
* Merge pull request #1595 from nicolasnoble/update-stb
* Updating stb.
* Merge pull request #1596 from nicolasnoble/update-sdl-gamecontrollers
* Updating SDL_GameControllerDB.
* Merge pull request #1594 from nicolasnoble/update-miniaudio
* Updating miniaudio.
* Merge pull request #1597 from nicolasnoble/update-luv
* Updating luv.
* Merge pull request #1592 from nicolasnoble/update-magic-enum
* Updating magic enum.
* Merge pull request #1593 from nicolasnoble/update-md4c
* Updating md4c.
* Merge pull request #1591 from nicolasnoble/update-libuv
* Updating libuv.
* Merge pull request #1589 from nicolasnoble/update-freetype
* Updating freetype.
* Merge pull request #1588 from nicolasnoble/update-fmt
* Updating fmt.
* Merge pull request #1587 from nicolasnoble/update-ELFIO
* Updating ELFIO
* Merge pull request #1586 from nicolasnoble/update-curl
* Updating libcurl

Download:
PCSX-Redux Git (2024/03/02) x64 : 1cloudfile gofile mirrorace mirrored pixeldrain send uloz usersdrive
Source:Here



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