BizHawk Git (2025/06/22) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
BizHawk Supported Systems
Apple II
Arcade machines
Atari
Video Computer System / 2600
7800
Jaguar + CD
Lynx
Bandai WonderSwan + Color
Commodore
Amiga
Commodore 64
Coleco Industries ColecoVision
Fairchild Channel F
GCE Vectrex
Magnavox Odyssey² / Videopac G7000
Mattel Intellivision
MSX
NEC
PC Engine / TurboGrafx-16 + SuperGrafx + CD
PC-FX
Neo Geo Pocket + Color
Nintendo
3DS
DS + DSi
Famicom / Nintendo Entertainment System + FDS
Game Boy + Color
Game Boy Advance
Nintendo 64 + N64DD
Super Famicom / Super Nintendo Entertainment System + SGB + Satellaview
Virtual Boy
Sega
Game Gear
Genesis + 32X + CD
Master System
Saturn
SG-1000
Sinclair ZX Spectrum
Sony Playstation (PSX)
Texas Instruments TI-83
TIC-80
Uzebox
more coming soon..?
BizHawk Git Changelog:
* revert accidental change that contradicts comment and somehow snuck in when updating said comment
* Merge pull request #4347 from SuuperW/auto_restore
* Safety for any custom or future tools that want to use this.
* Fix: Using tastudio.setplayback to seek to a non-existent marker would permanently suppress Lua.
* Fix: tastudio.setplayback would refuse to seek past the end of a movie
* Remove redundant code.
* Show seek progress bar if we are seeking more than 1 frame. We don't know how long it's going to take! Also if the user ends up pausing there should be a visual indication of seeking.
* Fix: Manual seeks past the end of the movie were not respected if AutoPause was on.
* Deprecate client.seekframe. This had the same issue as tastudio.setplayback, freezing the UI. Since seekframe cannot go backwards, updating it to return immediately results in it doing absolutely nothing.
* TAStudio should own TAStudio logic. Fix: The green arrow would move when making multiple edits with auto-restore off if the edit caused a seek of >1 frame.
* Feature, from TASeditor: middle-click resumes seek if seek is in progress. This might be what StartSeeking's fromMiddleClick parameter (removed in last commit) was attempting to do.
* add hotkey for go to green arrow (manual restore position)
* Fix: Seeks from Lua would freeze the UI and not return to Lua until the seek has completed, making the Lua script unable to see the frames during the seek.
* Fix: Greenzone would be invalidated if pasting or clearing a frame even if no change was made.
* Call our new FrameEdited thing for auto restore whenever greenzone is invalidated, instead of manually calling at each edit point. This fixes auto-restore for undo/redo actions.
* Fix: turbo seek did not work when navigating while unpaused
* inline function that is only called from one place
* Convert remaining auto-restore points to the new system. Also include refreshing in FrameEdited. Fixes more bugs.
* Revert commit a1c8c4ed3a676954358cb493efc878436bd43a4e. It was always pointless because it didn't fix the issue it was supposed to fix, and the later commit that actually fixes it was all that was needed all along.
* Replace some auto restore code with something simpler. Fixes auto-restore for right-click edits.
* Windows weirdness: MouseUp event is not guaranteed to be raised.
* Fix: Clicking on an axis value while in axis editing mode would disable recording mode, regardless of whether an edit was made.
* simplify a bit of logic
* Fix: modifier key + right click would jump to the last edited frame (even if this right click made no edits)
* GoToFrame's "future frame" cases were just buggy versions of the normal case. So just use the code of StartAtNearestFrameAndEmulate instead. Fixes multiple bugs when seeking to frames past the end of the movie.
* Fix: Mouse drag seeking was broken while seeking. (It would not change the target seek frame until prior seek had completed.)
* Remove obsolete conditional.
* Make TAStudio take ownership of its own seeking logic and simplify some code, fixing a few bugs:
* tastudio should own tastudio logic
* move safety check inside StartSeeking, instead of making caller responsible
* rename variable
* Encapsulate PCEHawk in new service for Sound Debugger
* Simplify `PCESoundDebugger.lvChEn.ItemChecked` handler
Download:
BizHawk Git (2025/06/22) :
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Source: Here
2025-06-22
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