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EmuCR: DuckStation DuckStation Git (2025/10/13) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.

Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32 and AArch64)
Hardware (D3D11, D3D12, OpenGL, Vulkan) and software rendering
Upscaling, texture filtering, and true colour (24-bit) in hardware renderers
PGXP for geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Post processing shader chains
"Fast boot" for skipping BIOS splash/intro
Save state support
Windows, Linux, highly experimental macOS support
Supports bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Direct booting of homebrew executables
Direct loading of Portable Sound Format (psf) files
Digital and analog controllers for input (rumble is forwarded to host)
Namco GunCon lightgun support (simulated with mouse)
NeGcon support
Qt and "Big Picture" UI
Automatic updates for Windows builds
Automatic content scanning - game titles/hashes are provided by redump.org
Optional automatic switching of memory cards for each game
Supports loading cheats from existing lists
Memory card editor and save importer
Emulated CPU overclocking
Integrated and remote debugging
Multitap controllers (up to 8 devices)
RetroAchievements
Automatic loading/applying of PPF patches

DuckStation Changelog:
* Spanish (Spain) 2025/10/12 translation update (#3586)
* Qt: Fix serial mismatch error when verifying
* GPU/HW: Fix crash when preloading texture replacements
* Cheats: Show OSD warning when parsing fails
* Qt: Don't use hash cheat list when PPFs exist
* Qt: Improve column width behaviour in cheat list
* Qt: Validate cheats before saving edits
* Cheats: Strip whitespace on code body when editing
* Qt: Normalize line endings in cheat edit dialog
* Qt: Tab should change focus in edit cheat dialog
* Qt: Display hash in game properties summary
* Qt: Default to native theme on MacOS
* Qt: Style QMenu and QToolButton with stylesheet on MacOS
* Qt: Swap most out-of-toolbar QToolButtons to QPushButtons
* Qt: Fix submenu accessibility on MacOS
* FullscreenUI: Modernize blocking loading dialog
* CI: Fix AppImage build (again)
* MediaCapture: Improve FFmpeg load error message
* Deps: Update to FFmpeg 8.0
* Qt: Fix rare bug where covers get stuck in loading state
* dep/rcheevos: Bump to 6755915
* Scripts: Hopefully fix AppImage build
* GameDB: Remove PGXP vertex cache from Touge Max G
* dep/rcheevos: Bump external client image URL buffer size
* CPU/GTE: Remove unnecessary struct padding
* CPU/PGXP: Make register writes more readable
* CPU/PGXP: Handle SXYP mirror reads
* Deps: Update to Qt 6.10.0
* FullscreenUI: Fix crash opening settings
* Update the Simplified Chinese Translation. (#3585)
* Updated Swedish translation (#3584)
* VulkanDevice: Make current command buffer lookup consistent
* CDImageDevice: Use g_settings for ignore host subcode
* FullscreenUI: Fix default value for theme
* Controller: Remove unused helper function
* Cheats: Remove unnecessary std::move()

Download:
DuckStation Git (2025/10/13) : 1cloudfile gofile koramaup mirrored ranoz send usersdrive
Source:Here



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