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EmuCR: PPSSPPPPSSPP Git (2026/07/11) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #21883 from MarkrPearce96/upstream-pr-audio-thread-safety
* libretro: guard output_audio_buffer with a mutex
* Merge pull request #21908 from hrydgard/vtx-format-analysis
* Cleanup the output of the pipeline analyzer
* Correct another couple of shader bit problems, found by the analyzer
* Pipeline checker: Add support for checking for identical pipelines with different vertex formats
* Merge pull request #21907 from hrydgard/rebase-fix/mpeg-position
* Fix savestate issue
* Call the callback once from put, and have the action call it again if needed
* cludge fix write position updating
* Merge pull request #21911 from crashGG/mmpx
* MMPX Enhanced Lite
* Merge pull request #21906 from hrydgard/shader-id-refactor
* Update the jeddah adhoc server
* VertexShaderGenerator: The hasColor bit is only relevant in hw transform.
* Merge pull request #21905 from hrydgard/pipeline-debug-util
* Add a crude pipeline difference analyzer, to see what shaders it may payoff to merge.
* Work around problem with clashing uniform precision in thin3d presets.
* Some tweaks to avoid name collisions in upcoming commits
* Merge pull request #21898 from crashGG/mmpx
* perf(MMPX adv): optimize target out-of-bounds check
* Merge pull request #21901 from hrydgard/vulkan-pipeline-key-shader-id
* More simplification falling out from the previous change
* Vulkan simplification: in PipelineCacheKey, use shader IDs instead of pointers to shaders.
* Make Description a member function of VShaderID / FShaderID. Assorted cleanup
* Merge pull request #21887 from polyxneg/master
* feat: Added library export functionaltiy via urlscheme

Download: PPSSPP Git (2026/07/11) x64
Download: PPSSPP Git (2026/07/11) Android
Source: Here2



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