DuckStation Git (2026/10/20) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.
Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32 and AArch64)
Hardware (D3D11, D3D12, OpenGL, Vulkan) and software rendering
Upscaling, texture filtering, and true colour (24-bit) in hardware renderers
PGXP for geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Post processing shader chains
"Fast boot" for skipping BIOS splash/intro
Save state support
Windows, Linux, highly experimental macOS support
Supports bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Direct booting of homebrew executables
Direct loading of Portable Sound Format (psf) files
Digital and analog controllers for input (rumble is forwarded to host)
Namco GunCon lightgun support (simulated with mouse)
NeGcon support
Qt and "Big Picture" UI
Automatic updates for Windows builds
Automatic content scanning - game titles/hashes are provided by redump.org
Optional automatic switching of memory cards for each game
Supports loading cheats from existing lists
Memory card editor and save importer
Emulated CPU overclocking
Integrated and remote debugging
Multitap controllers (up to 8 devices)
RetroAchievements
Automatic loading/applying of PPF patches
DuckStation Changelog:
* Qt: Move modulation crop to debugging settings
* GameDB: Golden Goal 98 apparently doesn't support analog
* GameDB: Enable ForceMidFrameScanout for Dreams
* GameDatabase: Add ForceMidFrameScanout
* GPU: Add mid-frame scanout option
* CI: Include version number in installer
* GPU/SW: Fix out-of-bounds read in interlaced 15-bit scanout
* VulkanDevice: Enable GPU-assisted and sync validation with GPU validation option
* Image: Fix 16-bit to RGBA8 colour expansion
* Regtest: Add -setting option
* Regtest: Add save state option
* Settings: Turn PGXP CPU Mode / Vertex Cache into an override
* Qt: Add icons to log and TTY window menus
* Qt: Add icons to Debug and Toolbar menus
* Qt: Add separate TTY window
* Qt: Split common log window code into LogWindowBase
* Android: Update translation strings
Download:
DuckStation Git (2026/10/20) x64
Source:Here
2026-10-20
Tags:
Console,
Dev_Build,
DuckStation,
PS

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