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EmuCR: PCSX-ReduxPCSX-Redux Git (2026/10/18) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #2335 from rixnobis/soft-gpu-async-step2
* soft GPU: optional worker thread for rasterization
* Merge pull request #2381 from rixnobis/soft-gpu-cull-after-wrap
* Soft GPU: run the edge check after the offset wrap
* Merge pull request #2367 from rixnobis/mdec-decoder-lift
* MDEC: report an empty stream instead of reading through it; fix location comments
* MDEC: keep the GPL decoder in core, link it from tools/mdec
* tools/mdec: rawdecode through the emulator's decoder
* MDEC: move the decoder into supportpsx, output unchanged
* Merge pull request #2380 from grumpycoders/chores-i18n
* [Chores] Regen i18n
* Merge pull request #2365 from rixnobis/polyline-terminator-first-vertices
* Merge upstream/main into polyline-terminator-first-vertices
* Merge pull request #2368 from grumpycoders/chores-code-format
* [Chores] Format code
* Merge pull request #2366 from rixnobis/vs-tests
* vsprojects: add the test sources that were missing from the VS projects
* Merge pull request #2333 from rixnobis/pc-register
* core: reset through setPC, and PCRegister::increment() for the pc += 4 sites
* lua: make the ffi rawPC field read-only
* tests: hold the pcwrite breakpoint handle until it fires
* core: drop a pending branch when pc is written from outside the cpu
* Bump src/mips to nugget ae9a993c for the gpu-polyline terminator tests
* GPU: no poly-line terminator before the second vertex
* Merge pull request #2364 from grumpycoders/chores-i18n
* [Chores] Regen i18n

Download: PCSX-Redux Git (2026/10/18)
Source:Here



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