PCSX-Redux Git (2026/10/28) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
PCSX-Redux Changelog::
* Merge pull request #2423 from rixnobis/spu-soundfont-overlay
* SF2 reader: read an out-of-range root key as 60
* SPU overlay: apply sf2 pitch correction upwards
* SPU: play replacement samples from a SoundFont over matching key ons
* Merge pull request #2519 from NotExactlySiev/update-flake
* Nix: Update flake to nixpkgs 2026-10-23
* Merge pull request #2515 from rixnobis/gpu-logger-hittest-fix
* gpu logger tests: wrap every fourth random quad
* gpu logger: make filter-by-pixel match what the soft renderer draws
* Merge pull request #2413 from rixnobis/spu-soundfont-export
* SPU samples: don't write a soundfont with no samples
* SF2 writer: build each chunk in its own helper
* SPU samples: link md5 into tools, re-walk on export, pad loop ends
* SPU samples: per-sample signatures and SoundFont export
* Merge pull request #2516 from rixnobis/spucnt-mute
* spu: don't force unmute when loading a save state
* Merge pull request #2514 from rixnobis/gpu-logger-hittest
* gpu logger: test the filter-by-pixel hit-test against the soft renderer
* Merge pull request #2492 from pcsx-redux/chores-i18n
* [Chores] Regen i18n
* Merge pull request #2491 from pcsx-redux/chores-code-format
* [Chores] Format code
* Merge pull request #2512 from nicolasnoble/logger-quad-fix
* Fixing GPU logger's pixel filtering for quads
Download:
PCSX-Redux Git (2026/10/28)
Source:Here
2026-10-28
Tags:
Console,
Dev_Build,
PCSX-Redux,
PS

NewsLetter
Bookmark
Submit News
Email Us

Random Related Topic
0 Comments
Post a Comment
Can't post a comment? Try This!