PPSSPP Git (2026/10/18) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Merge pull request #22633 from hrydgard/android-jni-cleanup
* Android Vulkan: Drop the stale surface extent workaround
* Android: Apply size changes on the render thread, between frames
* Android: Simplify joystickAxis and queryGameInfo, drop dead JNI calls
* Remove unused translation key
* Android: Fix JNI edge cases, read Java strings as real UTF-8
* Merge pull request #22632 from hrydgard/android-optional-location
* Android: Make location an optional feature
* Merge pull request #22631 from hrydgard/fix-microphone-requirement
* Android: Don't ask for microphone permission on devices without one
* Android: Make the microphone an optional feature
* Merge pull request #22630 from hrydgard/mac-fixes
* UI: Use Cmd for shortcuts on Mac and iOS, not Ctrl
* Merge pull request #22629 from hrydgard/savedata-test-flakiness
* Update pspautotests: Fix flaky savedata tests
* Merge pull request #22610 from hrydgard/amagoushi-hit-test-readback
* Amagoushi no Yakata: Read the picking pass back at sceGeDrawSync instead
* ReplaceTables: Fix Amagoushi no Yakata 3D investigation hit-test readback
* Merge pull request #22628 from hrydgard/jit-stats-overlay
* IR JIT: Grow the native code space to 24 MB
* IR JIT: Cut the IR arena to 4M instructions
* JIT stats overlay: Count block invalidations
* docs: Say that the cpu-equivalence fixes for the ARM64 and x86 JITs are history
* Add a JIT stats debug overlay
* Merge pull request #22627 from hrydgard/windows-exit-hangs
* Web server: Don't hang shutdown when it lands during startup
* Log the waits on exit
* Windows: Don't hang on exit when a HID pad stops sending reports
* Merge pull request #22626 from hrydgard/ui-fixes
* Pause screen: Ignore the pause key while another screen is on top
* Game browser: Give Recent the toolbar, and the large list by default
* Merge pull request #22625 from hrydgard/ios-frametests
* Darwin: Keep the view reservation intact while releasing views
* GPU: Reset the flip count when creating a GPU
* Merge pull request #22624 from hrydgard/ios-frametests
* Headless: Run on iOS as an app, and frametests.py --ios
* FileUtil: Make CreateFullPath work with relative paths
* Merge pull request #22623 from hrydgard/tekken-movie-fps
* GPU: Cite blittiming's scissor-strip cases for the clipped blit width
* GPU: Judge the blit texture cache by the width inside the scissor
* Merge pull request #22621 from mariobob/ccc-stop-at-invalid-input
* sceCcc: Stop string conversions at invalid input
* Encoding: Report bad UTF-16 surrogates and Shift-JIS lead bytes as invalid
* Merge pull request #22619 from hrydgard/vertex-depth-snap
* Keep draws on the GPU when the min/max clip planes are the viewport's Z planes
* Vertex shader: Snap screen Z and W so hardware and software transform agree
Download:
PPSSPP Git (2026/10/18) x64
Download:
PPSSPP Git (2026/10/18) Android
Source: Here
2026-10-18

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