ShadPS4 Pre (2026/10/28) 0614ce3 is released. An early PS4 emulator for Windows and Linux written in C++.
ShadPS4 Changelog:
* fiber: Relocate fiber stacks away from GPU tracked heap on Windows (SotC random crashing fix) (#5382)
* remove trailing slashes if exist (#5554)
* video_core: Implement PM4 streamout buffer updates (#5494)
* video_core: Handle PM4 Type 2 and Rewind packets in Constant Engine (#5486)
* vk_rasterizer: Bound the render area of passes without attachments by the scissors (#5452)
* video_core: Compare subresource extents per dimension (#5524)
* liverpool: Advance past a packet by the size read before running it (#5541)
* liverpool: Follow chained indirect buffers without returning (#5542)
* Revert "np auth token (#5490)" (#5551)
* np auth token (#5490)
* save_data: deliver backup completion callbacks (#5226)
Download:
ShadPS4 Pre (2026/10/28)
Source: Here
2026-10-29

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