SharpEmu Git (2026/10/20) is compiled. An experimental PlayStation 5 emulator for Windows, Linux and macOS.
SharpEmu Changelog:
* fix(gpu): preserve native stencil contents when attaching ordinary planes (#1106)
* [docs] move patches.md to docs folder
* Store user-writable data in a per-user directory for system installs (#1108)
* [GUI] Download patches matching the game title ID and version
* [GUI] Identify version-independent pattern patches
* [Loader] Support typed values and pattern-based game patches
* [GUI] Manage game patches in a localized selection window
* [Loader] Apply selected XML patches to loaded game images
* [Tests] Cover indexed pattern fills and thread-addressed LDS slots
* [Diagnostics] Report the heaviest GPU interval
* [Diagnostics] Raise the GPU interval query and key limits
* [Diagnostics] Show more frames in GPU wait sites
* [Diagnostics] Report the writer of synchronized native color metadata
* [SpirvTranslator] Keep constant-base thread-addressed LDS spills out of the private LDS array
* [SpirvTranslator] Read and write thread-addressed LDS spills through slot variables
* [GPU] Recognize indexed four-word pattern fills
* [GPU] Let a fill pattern without a length word span the whole pattern
Download: SharpEmu Git (2026/10/20)
Source: Here
2026-10-20

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