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gbsplay v0.0.104 is released. This program emulates the sound hardware of the Nintendo Gameboy. It is able to play the sounds from a Gameboy module dump (.GBS format, as well as the older .GBR format), a subset of plain Gameboy rom dumps (.GB format; button input and graphics are not supported) and Gameboy Video Game Music dumps (.VGM/.VGZ format).

gbsplay Changelog:
Bugfixes:
gbs core:
fix overflows and off-by-one bank comparisions in ROM mapper
add or fix minimum size checks for all file formats
prevent vgm player from playing past the file end
fix possible out-of-bounds read of subsong title
properly check for $HOME when looking for the GB bootrom
forbid recursion in gzip streams
fix out-of-bound bank handling to really return an emty map
fix off-by-one bounds check in VGM gd3 parser
fix memory leak when VGM file open returns with an error
fix memory leak when gzip file open returns with an error
gbsplay:
fix memory leak in config parser
documentation:
rename Gameboy to Game Boy, it's the official spelling
describe CFLAGS and LDFLAGS in configure help text
build process:
add separate HOSTCFLAGS/HOSTLDFLAGS for building gen_impulse.h
Enhancements:
gbsplay:
add null plugout
contrib:
add all supported file formats to command completion scripts
documentation:
describe all supported file formats in manpages
build process:
add test run with address sanitizer
test handling of known bad files

Download:gbsplay v0.0.104
Source:Here



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